Construct an object which makes use of the animation and sound
concepts and techniques discussed in class.
Your total initial download should be less than 150k (hopefully much
less). You can download more on the fly stealthily via triggers and
inlines, but everything initially visible should appear in the first
150k. Your frame rate should stay firmly above 15 fps at all times.
Your grade will be based on visual complexity, file size, frame rate,
novel use of nodes, effort, and degree of awe.
Additionally, the following issues should be considered:
- Are the sound and animation necessary for the object, or
gratuitous?
- Do the sound and animation as implemented add or detract from the
object's impact?
- Do any of the animation or sound loops become distracting?
- Can the animation (and sound) tolerate dropped frames?
Hand in your assignment (and all associated files) in mlewis/HTML/VRML/Class/2002, in the subdirectory
with your username, in the directory Hw5. Create a web page called
hw5.html that shows your vrml environment. Pay attention to
capitalization in file and directory names. Test the link from the
student work web page and make sure there are no problems. Make sure
your vrml file will work correctly on the machine we will be using in
class.
Due date: 3/5, before class.