Animation
Sound
Sound {
spatialiaze TRUE
direction 0 0 1
intenisty 1
location 0 0 0
minFront 1
minBack 1
maxFront 10
maxBack 10
source AudioClip {}
priority 0
}
AudioClip {
loop FALSE
pitch 1.0
startTime 0
stopTime 0
url "whoop.wav"
}
Sound Example
Jungle Island
(from
SGI Course)
Ellipse diagram
(from SGI Course)
File Sizes
(from SGI Course)
Transforming Sound
Pitch Bell
(from
SGI Course)
Collision Sound
Interactive Objects
Geometry Sensors
Plane Sensor Example
(from
The Annotated VRML 2.0 Reference Manual)
Cylinder Sensor Example
(from
The Annotated VRML 2.0 Reference Manual)
Elephant Example (from
SGI's SIGGRAPH '97 VRML Course)
Sphere Sensor Example
(from
The Annotated VRML 2.0 Reference Manual)
Matt Beitler's touchable joints