Physical + Digital Lighting 
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Syllabus: Digital + Physical Lighting
Course Description Digital + Physical Lighting is an introduction to the basic principles and concepts of lighting as used in theatre and computer graphics and how they relate and differ from each other. Working in collaborative, multidisciplinary teams students will develop digital and physical lighting schemes for objects, interiors and worlds. Topics covered will include the historical perspective, terms and concepts, physics of light, lighting style, storytelling with light, and professional practice.
Instructors Prof. Mary Tarantino, Dept. of Theatre, 688-4349

Prof. Maria Palazzi, ACCAD, 292-2406

Assistance Matt Hazard, Lighting Supervisor, Theatre, 292-4610

Jeff Ostergaard , Course Assistance for ACCAD

Meeting Time Monday and Wednesday, 1:00-3:00
and occasional Friday workshops 10:30 - 12:30

Objectives Establish an understanding of the historical background of lighting and enhanced ability to discuss current issues related to lighting

Establish a methodology for applying appropriate principles of lighting to work

Create a website that documents this quarter's conceptual and technical progress and final projects (webpage templates and a workshop will be provided)

Development of skills for both collaborative and independent work in lighting and the ability to offer both technical and aesthetic criticisms of the work of peers and self

Learn necessary hardware and software for lighting in the digital and physical medium

Develop new vocabulary of terms and concepts related to physical and digital lighting

Attend a live theatre performance and a cinema premiere and articulate, through writing, differences in lighting function and style.

Course Methodology Students are expected to be participating and working in each and every class. Students are encouraged to collaborate in solving some of the difficult technical and conceptual problems that are part of their project. While class sessions will consist mainly of studio work in either the Studio Theatre or ACCAD's "fishbowl" computer lab, this time will be supplemented by lectures, demonstrations, critiques, video reference, and discussions focusing on class assignments.

Occasional workshops will be conducted on Fridays thoughout the quarter.

Students will be required to attend the theatre performance, "Candide" on campus and review DVDs involving digital imagery, and participate in discussions comparing and contrasting lighting function and styles between both events.

Students will document all physical work with digital pictures and/or video. Digital work will be documented with rendered images and/or animation. All research, process and final results will be documented on individual webpages by each student. Finished websites will be burned to CD-ROM with all course materials and turned in during finals week.

Students choosing to use "offsite" hardware and software must have their current working files on the system and available for review at the beginning of each and every class. Problems with "offsite" systems and/or incompatability will not be an acceptable excuse for missed assignments.

Course Schedule Week 1: Project 1 - Objects (Physical)
Week 2: Project 1 - Objects (Physical)
Week 3: Project 2 - Objects (Digital)
Week 4: Project 2 - Objects (Digital)
Week 5: Project 3 - Interiors (Physical)
Week 6: Project 3 - Interiors (Physical)
Week 7: Project 4 - Interiors (Digital)
Week 8: Project 4 - Interiors (Digital)
Week 9: Project 5 - Worlds (Digital and Physical)
Week 10: Project 5 - Worlds (Digital and Physical)
Week 11: Project 5 - Presentation
Grading Students must demonstrate satisfactory achievement of course objectives through fulfillment of course projects and by contributing to class discussions and critiques. This class will be graded S/U and students must earn a grade of B or better to be awarded the S grade. Course projects will require students to use a variety of software and equipment at ACCAD and in Theatre. Collaboration between students in the course, other faculty, staff and students is encouraged.

Course evaluation will be based upon the following:
10% each, Projects 1 - 2
15% each, Projects 3 - 4
20% Project 5
15% Media Viewing Discussion
15% Website documentation


All students are required to be on time and in attendance for each and every class. Two (2) absences will lower a final grade by 1/2 a letter. Three (3) absences will lower your final grade by one letter. Four (4) absences will result in a failing grade ("E") for the course.

Adherence to deadlines is expected. It is the individual student's responsibility to keep track of the goals and deadlines and to present the work to the class and instructor on the specified dates. Late or missed goals will be given a failing grade. Students will be expected to make a formal presentation of their progress on dates specified by the course timeline.
Required Texts Digital + Physical Lighting Coursepack from Zip Publishing
Reference Texts Learning Maya 5.0 tutorials by Alias|Wavefront, available online.
Course Supplies Notebook/Sketchbook
access to a digital still camera
access to a video camera
Archive Materials: CD-RW or DVD
Accommodation Process The college will make reasonable accommodations for persons with documented disabilities. Students should notify the Office of Disability Services and their instructors of any special needs. Instructors should be notified the first day of classes.
Syllabus Assignments Student Gallery Calendar Resources
Copyright 2002
Advanced Computing Center for the Arts and Design
and the Department of Theatre

The Ohio State University